The 5 major trends in the medals, trophies and awards sector are changing design, development and manufacturing paradigms and dictating new consumption patterns based on quality, personalization and sustainability.
1- Personalization
The demand for personalized medals and trophies continues to grow and is undoubtedly due to the fact that public institutions, companies and cultural, recreational and sports organizations (associations, clubs, cultural centers, etc.) prefer exclusive pieces that reflect the brand's identity.
2- Modern and innovative design
To meet the expectation of a personalized piece, medal and trophy specialists like us at Tributus are developing more contemporary designs, moving away from traditional styles. Thus, we have explored geometric shapes, clean and abstract lines, as well as futuristic elements.
3- Sustainability and social responsibility
This is undoubtedly the big trend in medals, trophies and awards, and one of Tributus' flagships - in fact, it's in our DNA.
Thanks to growing environmental awareness, we are now seeing a huge demand for sustainably produced items. This means that consumers are aware and informed, and will choose suppliers who adopt responsible materials and practices that reduce environmental impact.
4- The use of new materials
As a result, the use of new materials is another major trend. In order to maintain sustainability, there has been a need to use materials other than metal and acrylic, traditionally used in the manufacture of medals, trophies and awards. Materials such as wood, cork, glass and biodegradable plastic are increasingly being used, promoting the 3 Rs of conscious consumption or sustainability: reduce, recycle and reuse. How? By using waste wood and cork, and recycling glass and plastic. This is our big bet and the proof is in our catalog/portfolio.
5- Technology and interactivity
Some medals and trophies are already incorporating technological elements, such as LED lighting, 3D laser engraving and augmented reality, with the aim of presenting an interactive experience as added value to the product and involving people, both those receiving the distinction or award and those handing it out.